
PLAYER-FACING, JURISDICTION-SENSITIVE
Where a player is standing decides whether a transaction is lawful, and the answer changes at a state line. High velocity, small tickets, and a regulatory perimeter that has to be enforced per transaction rather than per merchant.
A merchant licensed in one state is not licensed everywhere, and the check belongs at the transaction rather than at onboarding. Where no rule exists for a location, the transaction stops rather than proceeding on an assumption.